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Whether it’s first-person-shooting, fighting-my-way-through-zombie-hordes, or pretty much anything else you do in multiplayer games, I’m notorious for being the person on the team who can’t figure out the map, gets too scared to move around alone, does the least damage-per-second, and always, always, always, uses the most items. I blame it half on me just historically not being the best at video games, and half on hesitation and anxiety to be the person in front, discovering the enemies or whatever else.
I don’t hate that this happens. Some of my favorite gaming experiences have been in Left 4 Dead and Left 4 Dead 2; my friends all getting ahead of me, me getting all freaked out because I have no idea where to go, alerting a witch on accident because I got so scared I forgot to turn my flashlight off. No one has ever made me feel bad for needing a bit of babysitting. If anything, it’s something my friends and I have always had a nice laugh about.
Now, I’m playing Warhammer: Vermintide 2, and finding myself getting braver each round. I don’t feel quite like I’m leading the pack, and I still don’t have a full grasp of where to go on each map, but I am kicking serious ass. For my character, I went with Victor Saltzpyre, the Witch Hunter. He starts out with a sick ass sword, a pretty okay gun, and his special is a move that blows surrounding enemies back and buffs crit chance on the rest of the party. He is very, very fun to play. Taking some of what I’ve learned from Monster Hunter: World, I’ve been making sure to check my victory rewards after each round and I’m staying on top of upgrading my equipment.
I’m not sure if being more of a part of the team in Vermintide 2 will help with my lack of teamwork in other games, but either way, I feel fucking awesome. Has there ever been a game that’s made you feel like an important, integral part of the team when other games haven’t? Let us know in the forums!
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