Vampires are a potent and pliable metaphor. Sometimes they're deployed as stand-ins for the cruel and privileged aristocracy, others for the marginalized, driven to the shadows under threat of violence. As creatures of the night, they can be explorations of our most repressed urges or of our Machiavellian desire to manipulate and control. Because of its connection to the long-running tabletop game, Vampire: The Masquerade – Bloodlines' will likely explore a bunch of these. But it will also focus on a new vampiric analogy, framing the tech industry as an invading (and yes, disruptive) predator in the game's Seattle ecosystem.
Waypoint's Rob Zacny explains all of this to the crew in our final podcast dispatch from E3. Come for the vampires, and stick around for our hands-on impressions of Control, Luigi's Mansion 3, Link's Awakening, Pokemon Sword and Shield, and more!
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