Paradox's new dynastic strategy game switches to 3D character models and has a focus on approachability and user-friendliness
“Your company claims to stand by ‘one’s right to express individual thoughts and opinions,’ yet many of your own employees believe that Activision Blizzard’s decision to punish Mr. Chung runs counter to those values.”
The Hong Kong protests are a complex issue, but you can be sure of one thing: corporations care the most about their bottom line.
The shocking origin behind the game's iconic HONK, and other stories from a studio still trying to understand why Blink-182 likes their game.
After being picked by Apple to attend the company's developer conference, he was given a chance to pitch them—and seized the moment.