These bit-block installations imagine a 3D world.
Custom-designed weapon and character skins rely on more than savvy 3D art skills.
Restoring an under-utilised resource to its glory days
Matthew Plummer-Fernandez disguises copyrighted files inside remixed sculptures and image files in ‘Hard Copy.’
Artist Tania Larsson used modern replication techniques to recreate traditional animal hide tanning artifacts in the Smithsonian's collection.
Benoît Dereau generates a chic, modern flat using 'Unreal Engine 4.'
"Gulliver's Travels" is getting recreated as a 40,000-square-foot, miniature metropolis.
Meet Ivana Basic®, the boundary-pushing 3D model created from real images of the artist's body.