'Destiny 2' Is, Thank God, Finally Leaning into its RPG Roots
Armor 2.0 brings back stats from 'Destiny 1' and adds a whole new way to build your Guardian.
What a Failed Puzzle Says About the Future of Destiny
Destiny 2's latest puzzle turned out to be a disappointment, and I can't wait for the next one.
'Warmind' Brings the Beauty of Mars to Center Stage
The story in the new ‘Destiny 2’ expansion left me wanting more, but the new setting might be the series' best.
The New 'Destiny 2' Expansion Doesn't Fix The Game's Shoddy Storytelling
In ‘Warmind,’ the new ‘Destiny 2’ expansion, you enter the final part of the story with no idea who or what you’re up against.
Bungie: Future of 'Destiny 2' For Players Who Want Destiny as "Their Hobby"
The studio's response to increased criticism from fans is an apology, and promises of changes to come.
Why 'Myth: The Fallen Lords' Had the Most Legendary Last-Stand Missions
Bungie's cult-masterpiece knew that dark fantasy heroics are nothing without a sense of dread.
'Destiny 2,' Like Too Many Games, Doesn't Know How to End
The ending of 'Destiny 2' shows just how hard major games jump the shark as a matter of course.
What's Your Favorite Weapon in a Shooter?
When a game puts the right weapon in the right hands, the results are magical.
With 'Destiny 2' the Crucible Is More Approachable, But Less Interesting
Is there such a thing as encouraging too much teamwork?
Bungie Explains How a Close Variant of a Hate Logo Shipped With 'Destiny 2'
Bungie spotted the connection to a meme, but not the meme's connection to white supremacy.
'Destiny 2' Is Better with Friends
Despite having the option to play the story campaign and the rest of the game alone, I’d much rather do it with friends.
'Destiny 2' Starts Telling a Great Story, But Never Finishes It
It's an improvement by Destiny standards, but fails to meet the tests it sets for itself.