The Ambitious Future of 'Dead Cells' Is Ditching Co-Ops For Capitalism
'Dead Cells' was made in an environment where workers shared equal power, equal pay, and equal profits. That's not how things will work at the new studio, Evil Empire.
Giving Workers Equal Power Isn't Radical. This Studio's Done It For Years.
Canadian developer KO_OP has been experimenting with the co-op model long before America's socialism flirtation—and it's working.
Local Co-Op Gaming’s Awesome and Everything, But Only When It’s Playing Fair
It's not even a question of gamer skill—it's more about player two getting dicked over when it comes to what they're supposed to be doing.
‘Call of Duty 4’ Still Provides Thrills Modern Shooters Can’t Match
It's eight years old. Its parent series is derided in the press for its lack of innovation. But the original Modern Warfare still rules.
Huang's World: New York, Part 2
Eddie goes to White Brooklyn for a look at Momo Sushi, Bushwick Food Co-op, and Peter Luger's, where he enjoys a wine-laden meal with VICE's own Shane Smith to talk Brooklyn.