We’ve come a long way since QWOP.
Two Geforce 1080 Tis and a lot of effort can create photorealism.
Will life-like skin movement rescue digital characters from the uncanny valley once and for all?
"No straight lines": We spoke to the experimental visual effects artists who invented computer graphics techniques for the live-action anime adaptation.
Hayao Miyazaki's 'Boro the Caterpillar' might have a run for its money.
3D artist Julius Horsthuis created a high-contrast fractal universe for the track.
Enter the dark void in Ash Thorp and Christopher Bjerre's ominous animated short film, 'None.'
Check out this visual, animated reminder that museums are works of art themselves.
Short Circutz on YTV was before its time.
CG artist Nobutaka Kitahara’s math-based 3D art video is a world of constant transformation.
'Science of the Unseen' is an online exhibition brainstormed by a computer graphics collective.
Processing was still a long ways off in 1968.