Elite: Dangerous

The Games That Made me

'Freelancer' Was the Original Open-World Space Opera

'Freelancer' is a key link between space sims and the broader open-world genre.
Bruno Dias
A Postcard From...

'Elite: Dangerous' is a Thriving, Vast Universe-As-Marketplace

'Elite: Dangerous' doesn't even need alien invasions for it to feel big, bold, and alive.
Jack de Quidt
Elite: Dangerous

Meet the Terrified Player Who Discovered Aliens in 'Elite: Dangerous'

It was an ordinary night, until it wasn't.
Patrick Klepek
Elite: Dangerous

'Elite: Dangerous' Is Headed for a Galactic Arms Race

The patch notes for the game's most recent update don't mention aliens, but they still suggest the galaxy is getting ready for war.
Jack de Quidt

We Discuss Finding Aliens, Never Finishing ‘Witcher 3’ on Waypoint Radio

2017 is off to a great start, y’all; we’re big into games from 2015.
Patrick Klepek
Elite: Dangerous

After Nearly Two Years of Searching, Players Found Aliens in ‘Elite: Dangerous’

One lucky player stumbled upon creatures the game has been hinting at.
Patrick Klepek
Video Games Killed the Radio Star

How ‘No Man’s Sky’ and ‘Elite Dangerous’ Harness the Feeling of Real Exploration

The sci-fi adventure of this summer, and Frontier's similarly ambitious epic, both use procedural generation. But what does that really mean?
Mike Diver
VICE vs Video games

The Best Video Games That Came Out of Britain This Year

Twelve brilliant British-made games from the past year and a bit, arranged into a pretend prize shortlist, exclusively because it's something to do.
Mike Diver
VICE vs Video games

Space Is, Once Again, the Place for Video Games

These are the off-Earth places I will visit, alone, just me against the vastness of the galaxy (and the occasional killer android).
Mike Diver

Video game 'Elite: Dangerous' consists of lonely days of drifting through space

The Frontier Developments MMORPG is unlike any other.
Ian Birnbaum
VICE vs Video games

Is Virtual Reality Really the Future of Video Games?

The world wasn't ready for VR in the 1990s, but is today's market likely to be more accepting of household headsets?
Andy Kelly
VICE vs Video games

The Makers of Mobile Hit '80 Days' on the Importance of the User Interface

Successful video games allow players many options in as few clicks as possible. That's great for users, and difficult for developers.
Matt Porter