far cry

Podcasts

The 2019 Game Rush Is Here and We're Already Struggling to Keep Up

'Resident Evil 2' and 'Ace Combat 7' are here already, 'Kingdom Hearts III' is right around the corner, and another half dozen post-apocalyptic action games are knocking down the door. Where do we start?
Waypoint Staff
1.25.19
far cry

This Video Explains Why 'Far Cry 2' Is Great Without Saying A Word

From the destructible cover to the lighting to the fire, it's all in the details (that 'Far Cry 5' unfortunately doesn't have).
Austin Walker
4.4.18
Postscript

The Silent Protagonist of 'Far Cry 5' Sucks

'Far Cry 5' doesn't have a hero. It has a blank slate that lets its hateful enemies have the last word.
Cameron Kunzelman
3.30.18
Review

'Far Cry 5' Tries to Do It All, but Fails to Be Much of Anything

New changes to the structure are welcomed, but 'Far Cry 5' has no confidence and no heart.
Austin Walker
3.26.18
Listen

When A Game Crosses the Line From Love to Hate

Or, why it's important to know when you've had too much of a good thing.
Danielle Riendeau
3.2.18
Feature

Talking Cults and Culture with the Developers of 'Far Cry 5'

We spoke with Far Cry 5 director Dan Hay and cult expert Mia Donovan about the game's treatment of religion, community, race, and more.
Austin Walker
3.2.18
Preview

After Three Hours With 'Far Cry 5,' Its Politics Are Far From Clear

After spending three hands-on hours with the game, I know that it's made some big leaps mechanically. But narratively, it's hedging its bets.
Austin Walker
3.2.18
open thread

From Far Cry to Hitman, I Love When a Series Reinvents Itself

It can be a bummer to watch your fave change, but games are better for experiments and new ideas.
Austin Walker
2.21.18
Postscript

We Need Another Boundary-Breaker Like 'Planescape: Torment'

On the eve of E3, we're looking at a game that threw out conventions.
Cameron Kunzelman
6.9.17
Far Cry 5

'Far Cry 5' Is About Living Under Fear in America

The game will put the player up against a Montana based cult and militia that has plenty of real world analogues.
Austin Walker
5.26.17
Far Cry 5

'Far Cry 5' Needs to Confront Montana's History of Violence and Greed

There’s a great opportunity here for Ubisoft to use the state as an allegory as much as a playground.
Ed Smith
5.25.17
Gaming

'Rainbow Six: Siege' Is a More Intimate First-Person Shooter

Why use the door when you can blow open a wall?
Ian Birnbaum
12.7.15
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