"Now is not the time to pathologize one of the most popular leisure activities of the digital age."
The game gave me so much in the way of experiences, interpersonal skills, and self confidence that I couldn't put it down.
With the advent of virtual reality modules, immersion in the already addictive worlds of games is increasing at what many feel is an alarming rate. But millions of people around the world would happily trade their lives for their avatars'.
In a country where 14 percent of teens are addicted to electronic media, an emerging rehab industry is finding new ways to reintroduce people to the real world.
We get a crash course from a professional gaming commentator, take a trip to gaming rehab, and try on character costumes at the HQ of South Korea's best cosplay team.