Lewis Gordon
How 'Virginia' Found a Voice Without Dialogue
Variable State's new game, 'Virginia', is a mystery inspired by 'Twin Peaks' and 'The X-Files.' But unlike those shows known for their banter, the characters in Virginia don't say a word.
The Makers of ‘Everybody’s Gone to the Rapture’ Reflect on Happiness and Horrors
The Chinese Room founders Jessica Curry and Dan Pinchbeck look back, a year later, at what their multi-award-winning game taught them for the future.
We Talked to Cardboard Computer About ‘Kentucky Route Zero’ and the Politics of Debt
The small studio's enveloping narrative game is one in which money matters. Or, rather, the lack of it does.
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