Nioh

12.27.17

In 2017, 'Hollow Knight' Became Successor to the 'Dark Souls' Throne

Small and clever, it stood out as a genuine heir to From Software’s design.

6.22.17

It’s A Good Time to Look at Your 2017 Gaming Backlog

With a few weeks before things ramp up again, maybe some games deserve another look.

3.24.17

You Can Now Go to the Bathroom While Fighting a Boss in 'Nioh'

But has Koei Tecmo robbed the game of tension in the process?

2.28.17

Can 2017’s Video Games Just Slow the Fuck Down?

You're stressing me out.

2.15.17

How 'Nioh' Tells Stories Through the Deaths of Other Players

When you're surrounded by the failures of others, you can't help but pause and wonder.

2.14.17

We Critically Analyze ‘We Are Chicago’ on Waypoint Radio

Even a deeply flawed game is worth talking about.

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2.11.17

We Break Down What Defines a ‘Souls’ Game on Waypoint Radio

Because if we can come up with a reason to talk ‘Dark Souls,’ we will.

2.10.17

'Nioh' Suggests That 'Dark Souls' Actually Invented a New Genre

Many are calling 'Nioh' a samurai-themed take on the FromSoftware series, but that's selling it (and Souls) short.

2.9.17

Watch Patrick Poorly Attempt to Fight a Boss in ‘Nioh’

Some people just aren’t very good at video games.

2.6.17

We Discuss ‘Fire Emblem: Heroes,’ ‘Ghost Recon Wildlands’ and More on Waypoint Radio

Someone had to find out what's at the top of Cocaine Mountain.

2.3.17

We Dig Into ‘Nioh,’ ‘Horizon: Zero Dawn,’ ‘Fire Emblem’ and Others on Waypoint Radio

Just a few weeks ago we were complaining there weren’t enough games.

1.16.17

‘Nioh’ Is a Richly Detailed, Devilishly Challenging RPG That’s Just Too Tough for Me

Team Ninja’s samurai adventure is Souls-like in its difficulty—which is fine if you have the time to embrace it, says co-director Yosuke Hayashi.