A gripping game of underdog tension, 'Breakpoint' transcends its familiar design even as it equivocates with its story.
Is it still enough to be a great shooter? 'Gears 5' doesn't seem too sure.
Burnout is real, and boy, it sucks.
Dreams of open worlds in an era of climate change.
Kassandra is so awesome a character that I’m playing through this massive game just for her.
Assassin's Creed gave Ubisoft games their modern identity, now the Ubisoft monoculture has come for the Assassins.
The 2015 open-world game 'Mad Max' featured one of the most convincing wastelands we've ever seen.
The cycle of violence and vengeance is alive and well in 'Origins,' but its best moments are quieter.
There's a kindness to 'Yonder,' but I want to like it more than I do.
There’s a great opportunity here for Ubisoft to use the state as an allegory as much as a playground.
How the new Zelda adventure provides a safe harbor for true exploration amidst a sea of open-world games.
Waypoint Editor-In-Chief Austin Walker concludes our letter series with his highs—and lows—with Guerrilla's game.