'Resident Evil 2' is a scary, effective fantasy of permission and scarcity. But I want to be a different kind of survivor.
For the first time in a long time, a survival horror game that actually makes you feel like you're barely surviving.
Most of my early Resident Evil experiences were… extremely vicarious.
Enhanced backwards compatibility and remastered editions often erase the weird, goofy charm of old games.
A 'Hannibal'-inspired horror game that ditches trial-and-error gameplay for open spaces and player creativity.
With the late George A Romero claiming games have done more to popularize the (mostly) brain-hungry undead, let’s look at some of the best.
If Capcom does choose to revive its survival-horror series, it needs to emphasize the scary side of it over anything else.
Originally, they were going to make a sequel in the same style as 'Resident Evil 6.'
In the closing hours, 'Resident Evil 7' isn't content to go its own way, falling into the same traps as its predecessors.
'Resident Evil 7' succeeds where recent series entries have failed: by exercising restraint.
It’s truly horrific in places, but in others, Capcom’s latest might have you thinking of the violent slapstick of ‘The Young Ones’ or ‘Bottom’.
'Resident Evil 7' fits into the spooky, static-y tradition of found footage horror.