The PlayStation Classic Accurately Captures the Fumbles of Early 3D Games
I don’t want these games to look better than they did.
What Does ‘Replayability’ Mean Today, Anyway?
It’s one of those critical yardsticks of a game’s quality that doesn’t seem to factor so much anymore—at least, not in the old-school sense.
Episode 15 of the Waypoint UK Podcast is a Sega vs Nintendo Showdown
It’s 2017, so obviously we’re talking about which was better: the Super Nintendo or the Sega Mega Drive.
You Can Keep Your Crash Bandicoot—When’s the Earthworm Jim Comeback?
Of all the 1990s gaming characters I remember, it’s the Super Suited wriggler I most want to see revived.
Why I Pre-Ordered the SNES Mini, Even Though I Hate Pre-Orders
With supplies already dried up, I maybe made the right choice—but I don't feel particularly good about it.
The SNES Mini Is Real, Includes ‘Star Fox 2,’ and Is Out in September
The previously rumored 16-bit mini-console features 21 games and, look, just hold me right now, okay?
Atari’s New Console Probably Won’t Be Like the NES Classic
The company is back with new hardware, most likely not a simple plug-in-and-play micro-console.
What the Heck is Sega Forever? Retro Games on Your Phone, Probably
No probably about it—after a little debate and speculation, it is, indeed, old-school classics in your pocket.
'Flashback' Is the Most Cinematic Adventure of the 16-Bit Age
The game started life as 'The Godfather in Space.'
Place and Time
On the Terrific Power of Video Games as Time Capsules
Want to see Edinburgh around 2003? Fire up ‘Project Gotham Racing 2’, and drink in the low-poly memories.
8-Bit Philosophizing in ‘The Forbidden Forest’
Existential explorations of video gaming demise.
The Story of NESticle, the Ambitious Emulator That Redefined Retro Gaming
The product of a talented programmer who designed a hit shareware game while he was still in high school, NESticle was so good that everyone looked past the fact its name was basically a dick joke.