Ron Gilbert


'Thimbleweed Park' Knows Why People Like Me Give Up on Adventure Games

In its casual mode, 'Thimbleweed Park' offers a blissfully frustration-free adventure.


The Invincible Hero of ‘Monkey Island’ Was an Adventure Game Masterstroke

Lucasfilm Games revolutionised a genre by making Guybrush Threepwood an inept, but unbeatable, pirate wannabe.


If You Gave Up on 'Thimbleweed Park,' Now Is A Very Good Time to Come Back

The game now has a much-needed hint system. For some players, this will prove a happy change.


We Use ‘Yooka-Laylee’ to Discuss Nostalgia on Waypoint Radio

Plus, an update on Austin Walker’s thoughts on birds.


On the Comforting Confusion of ‘Thimbleweed Park’

Point and click games used to follow some obtuse paths of progression, and Ron Gilbert and company’s new title soon has the player happily lost.


Ron Gilbert Talks ‘Thimbleweed Park’, Crowd Funding and Funny Bones

Only a real tuna-head wouldn’t bet on Gilbert’s new adventure living up to classics like 'Maniac Mansion' and 'Monkey Island.'


Tim Schafer Discusses the Classic Video Games ‘Grim Fandango’ and ‘Monkey Island’

We spoke to the former LucasArts designer and founder of Double Fine about HD remakes and the legacy of an adventure classic.