Sekiro: Shadows Die Twice

5.3.19

We're Shinobi Now: A Spoilery Discussion of 'Sekiro: Shadows Die Twice'

OK, fine. Patrick still hasn't beaten the final boss. YET.

4.5.19

Where There Is Dark Souls Discourse, There Is Waypoint Radio

Don't worry, we only spend...an hour...talking about it. We really constrained ourselves this time.

4.3.19

We've Always Made Our Own Easy Modes. 'Sekiro' Is No Exception

Games have, forever and ever, been about pushing back on the designer’s intent, sometimes at their encouragement, sometimes in spite of it.

3.29.19

Watch a YouTuber Block Flames With a DIY ‘Sekiro’ Umbrella Shield

Colin Furze blocks fireworks and flames with a DIY flip-out umbrella from From Software's new title 'Sekiro: Shadows Die Twice.'

3.29.19

'Sekiro: Shadows Die Twice' Can Teach Anyone to Enjoy 'Dark Souls'

From Software's newest title is punishing, but welcoming, and it's a great lesson in how to win in 'Dark Souls' and 'Bloodborne.'

3.28.19

Google Stadia Sounds Nice, But, Uh, We Have a Lot of Questions

Other important questions: Dang, 'Sekiro,' why are you so hard?

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3.21.19

Watch a Streamer's Emotional Reaction to Beating All 'Soulsborne' Games Without Getting Hit

Streamer 'The Happy Hob' beat all of From Software's notoriously difficult games back-to-back without taking a hit.

8.23.18

'Sekiro' Feels Like the Evolution Dark Souls Needs

In this bonus episode of Waypoint Radio, we chat about our first hands-on time with Fromsoft's new ninja game, Patrick's excitement for a follow up to 'Until Dawn,' and, of course, Austin's love of mechs.

6.12.18

We Talk Nintendo and 'Sekiro: Shadows Die Twice'

Austin and Patrick get excited for FromSoft's Samurai Soulslike on Waypoint Radio.