Spelunky

Games Opinion

Double Fine's Take on Roguelikes, 'RAD,' Is Charming, But That's Not Enough

Key to any roguelike is nailing the loop, but in 'RAD,' that loop gets frustrating and boring quickly.
Patrick Klepek
2 days ago
Spelunky

How Players Used Shotguns to Tear Open the Fabric of Reality in 'Spelunky'

Thousands of hours of experimentation and happy accidents have all lead to this moment, and it's changing the 'Spelunky' community.
Patrick Klepek
11.20.18
Chasm

The Randomness of 'Chasm' Makes It Impossible to Know If It's Any Good

Even when the level design works, the shoddy platforming, combat, and bland world design drag down the long-in-development game.
Patrick Klepek
7.31.18
Listen

When A Game Crosses the Line From Love to Hate

Or, why it's important to know when you've had too much of a good thing.
Danielle Riendeau
3.2.18
Spelunky

'Spelunky 2' Is Fascinating Because It Doesn't Need to Exist

Nothing about 'Spelunky' suggested it ever needed a sequel, and yet, we're getting one. It's playing with some interesting fire.
Patrick Klepek
10.31.17
Playstation

Because 2017 Needed Something Good, We’re Getting ‘Spelunky 2’

We don’t know anything about it, except that it’s more Spelunky.
Patrick Klepek
10.30.17
roguelikes

Are There Too Many Roguelikes, Or Just Too Many Bad Ones?

Between 'Dead Cells,' 'Flinthook,' and 'Strafe,' roguelikes are no longer a novelty, for better and worse.
Patrick Klepek
5.23.17
Flinthook

I Wish the Mechanics of 'Flinthook' Were in a Different Game

'Flinthook' plays beautifully, but the game's structure trips it up.
Patrick Klepek
4.24.17
Postscript

Dancing With an Elder God at the End of 'Quake'

How one puzzling boss fight ended poorly for a young space marine, and how more games should aspire to true hopelessness.
Cameron Kunzelman
3.24.17
Postscript

'Spelunky' Is Obsessed With Death

'Spelunky' is a game that is fundamentally about dying in interesting and spectacular ways
Cameron Kunzelman
3.4.17
Features

This Is Your Brain While Videogaming Stoned

Me and a few buddies played a handful of games, logging our sober and stoned scores, to test if weed and videogames are the founding fathers of a new idiocracy.
Jagger Gravning
5.22.14