Not Enough Games Ask Players to Compromise Their Morals
On today’s podcast, we wish more games made us feel bad about our choices.
These Sentient Space Mushrooms Teach an Important Lesson About Fascism
How 'Stellaris' engages with the darkest aspects of politics and power.
We Analyze Cities in Games, Systemic Storytelling on Waypoint Radio
This podcast, like the Phantom Thieves, will steal your heart.
Storytelling in 'Stellaris' Leaves Too Much to the Imagination
Stellaris needs a role-playing mindset, but it rarely supplies enough material to work with.
We Learn All About Space Birds in ‘Stellaris’ on Waypoint Radio
You might not want to listen to this if you’re afraid of sea spiders, either.
The Dean's List: Austin Walker's Top 10 Games of 2016
One of them is a game he never played and the other uses something called "dice." Who is this amateur?