Double Fine's first game has a special place in my heart and my brain.
The acclaimed video game maker and actor tell us about the very modern creation of an old-fashioned adventure.
Twenty years since its release, LucasArts' oddball road trip is a journey entirely unto itself.
Double Fine is releasing the final act of its long-awaited adventure game three years after smashing a crowdfunding record.
But it's better than we'd like to admit.
Double Fine's imaginative debut allowed players to appreciate its characters in uncommonly deep ways.
2015's GDC provided reassurance that the games industry isn't wholly comprised of Total Chodes™.
The Peter Molyneux controversy continued, something called the World Video Game Hall of Fame came into being, and a bunch of games came out.
With Grim Fandango remastered for 2015, The Secret of Monkey Island turning 25, and Full Throttle 20 this year, here's an overview of the company that made these adventure classics happen.
We spoke to the former LucasArts designer and founder of Double Fine about HD remakes and the legacy of an adventure classic.