'The Outer Worlds' and Having Politics vs. Just Referencing Politics
This is especially problematic when you're trying to analyze a game at a limited preview event put on by the game's publisher!
We Talk 'Ghost Recon Breakpoint' and Say Farewell to Natalie on Today's Waypoint Radio
Remember: May your heart be your guiding key.
‘Jack Ryan’ Introduces a New Archetype: The Guilty White Saviour
This trope will be haunting us for years to come.
Make-Believe Battles That Seem More Real Than History
What makes for a great example of fictional military history?
Games That You Can't Let Yourself Think About
In other words, I'm playing 'The Division' again.
A Postcard From...
I Can't Outrun the Malice of 'Ghost Recon: Wildlands'
Any beauty of the new Ghost Recon game is totally eclipsed by a militant disinterest in beauty.
Jack de Quidt
On The Level
Celebrating the Uncommon Economy of Kalinatek, from the Original ‘Splinter Cell’
Doing a great deal with very little, the 2002 game’s fifth mission flips and streamlines its prior dynamic to great effect.
'Ghost Recon Wildlands' Draws from the Real-Life Cartel War
Ubisoft's new game may seem ridiculous, but the over-the-top tactics are—unfortunately—more realistic that you might think.
The Journey to Cocaine Mountain in Ghost Recon Wildlands
We sure shot a lot of… 'bad guys.'
The Best Part of 'The Division' Is Fighting in Its Lawless Dark Zone
The main game in Ubisoft's MMO shooter is gorgeous but flawed. Step inside its gritty PVP area, though, and shit gets real.
We’re Divided on ‘The Division,’ So Here Are Our Pros and Cons
With its beta behind us, it's time to assess the strengths and weaknesses of one of 2016's most-hyped games.
Danny Wadeson and Sean Cleaver
'Rainbow Six: Siege' Is a More Intimate First-Person Shooter
Why use the door when you can blow open a wall?