Tom Clancy

Games Podcasts

We Talk 'Ghost Recon Breakpoint' and Say Farewell to Natalie on Today's Waypoint Radio

Remember: May your heart be your guiding key.
Patrick Klepek

‘Jack Ryan’ Introduces a New Archetype: The Guilty White Saviour

This trope will be haunting us for years to come.
Tari Ngangura
open thread

Make-Believe Battles That Seem More Real Than History

What makes for a great example of fictional military history?
Rob Zacny
open thread

Games That You Can't Let Yourself Think About

In other words, I'm playing 'The Division' again.
Rob Zacny
A Postcard From...

I Can't Outrun the Malice of 'Ghost Recon: Wildlands'

Any beauty of the new Ghost Recon game is totally eclipsed by a militant disinterest in beauty.
Jack de Quidt
On The Level

Celebrating the Uncommon Economy of Kalinatek, from the Original ‘Splinter Cell’

Doing a great deal with very little, the 2002 game’s fifth mission flips and streamlines its prior dynamic to great effect.
Ed Smith
Critical Intel

'Ghost Recon Wildlands' Draws from the Real-Life Cartel War

Ubisoft's new game may seem ridiculous, but the over-the-top tactics are—unfortunately—more realistic that you might think.
Robert Rath

The Journey to Cocaine Mountain in Ghost Recon Wildlands

We sure shot a lot of… 'bad guys.'
Danielle Riendeau

The Best Part of 'The Division' Is Fighting in Its Lawless Dark Zone

The main game in Ubisoft's MMO shooter is gorgeous but flawed. Step inside its gritty PVP area, though, and shit gets real.
Jake Tucker

We’re Divided on ‘The Division,’ So Here Are Our Pros and Cons

With its beta behind us, it's time to assess the strengths and weaknesses of one of 2016's most-hyped games.
Danny Wadeson and Sean Cleaver

'Rainbow Six: Siege' Is a More Intimate First-Person Shooter

Why use the door when you can blow open a wall?
Ian Birnbaum
VICE vs Video games

‘Rainbow Six Siege’ Is the Shooter You Share

Unlike Call of Duty, there's no proper single-player mode. So get some pals before you get the game.
Ian Dransfield