Warhammer

labor

A 90-Hour Work Week Is Believable Because Game Development Is Toxic

It doesn't matter if the developers of 'Warhammer 40,000: Inquisitor — Martyr' were joking. What matters is people believed it.
Patrick Klepek
4.20.18
Warhammer

'Warhammer: Vermintide 2' Makes Me Feel Like an Important Part of a Team

I’ve historically been a follower in online multiplayer games, but with 'Vermintide 2,' I’m finally pulling my weight.
Danika Harrod
3.9.18
Podcasts

We Talk 'Warhammer,' 'No Man's Sky,' More 'Uncharted' on Waypoint Radio

If you let Austin talk about 'No Man's Sky' for a minute, he'll talk for 10.
Patrick Klepek
8.22.17
100 Deaths

Life and Death at the Spear Tip of ‘Total War: Warhammer’

On this field, on this day, I will pay the price for being poor and young and powerless.
Robert Florence
7.15.17
warhammer 40k

The Latest 'Warhammer 40K' Edition Is a Triumphant Expression of the New Games Workshop

Games Workshop finally remember the "games" part of the Warhammer equation.
Ian Williams
6.21.17
Tabletop Games

The Intoxicating Power of Touch in Games

Searching for the physical in a medium and an era increasingly dominated by the electronic and virtual.
Ian Williams
3.13.17
Warhammer

The Coulda, Shoulda, Woulda of Warhammer 40000: Eternal Crusade

Eternal Crusade could’ve been an awesome Warhammer MMO, but Games Workshop keeps making terrible decisions.
Ian Williams
11.11.16
Stuff

3D Printing Is Going to Turn the Miniatures Gaming Market Into a War Zone

Warhammer starter sets can cost $150. So players are making their own.
Luke Winkie
9.15.16
Gaming

It's Official, Everyone: Board Games Are Cool Now

Exploring why, in the age of video games, board game sales are up year after year, "board game bars" are becoming increasingly popular, and hundreds of thousands of people subscribe to tabletop gaming YouTube channels.
Jak Hutchcraft
3.1.16