wizards of the coast

4.5.19

'Arena' May Be The Future Of 'Magic' But It Runs From Its History

'Arena' has made 'Magic' as easy to enjoy as 'Hearthstone' but a streamlined format comes at a price.

3.23.18

‘Magic: the Gathering Arena’ Is a Game I’ve Wanted for 15 Years

This is the first digital Magic that’s actually felt like Magic.

12.15.17

Some Villains Don't Deserve Sympathy

Mind flayers are a good enemy, but empathizing with them is moral quicksand.

9.12.16

I Spent a Gloriously Geeky Day with the Makers of Dungeons & Dragons

Wizards of the Coast's office seems almost mundane, but nestled into the corners and nooks are statues of wizards, goblins, and knights, watching silently as employees hurry from meeting to meeting.

9.12.16

I Spent a Gloriously Geeky Day with the Makers of Dungeons & Dragons

Wizards of the Coast's office seems almost mundane, but nestled into the corners and nooks are statues of wizards, goblins, and knights, watching silently as employees hurry from meeting to meeting.

1.21.16

Dungeons & Dragons Goes Goth

Vampires Return to D&D with 'Curse of Strahd.'

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9.3.15

How Dungeons & Dragons Went Mainstream

We spoke to experts and game developers about the shifting culture of the revered, and increasingly non-geeky, fantasy tabletop RPG.

8.20.14

Dungeons & Dragons Is Officially Cool Again

This week marks the release of the fifth edition of Dungeons & Dragons, a role-playing game that traditionally existed to create a safe space for neckbeards to pretend they're fighting orcs. But as hipsters continue their move toward adult childhood...