Annons
Annons
Annons
Annons
I want to see a Sonic game that respects the series' history while recognising that this medium has changed a lot over the past 25 years. The resurgence of indie titles has shown that people will lap up a platform game that can be punishingly hard, so long as the mechanics are solid and failures are fair. Games like Super Meat Boy and N++ have vigorously scratched the itches of masochists the world over, and still garnered critical acclaim. On the other end of the spectrum, Freedom Planet² demonstrated that it's entirely possible to make a scrolling platform game that's colourful and rich and filled with nostalgia, while also being inventive and fun to play.Related, on Motherboard: Shoot Your Own Amateur Porn With 'Sonic Dreams Collection'
Annons
¹ Yes, I have taught myself to do this. No, it generally wasn't worth it.² Incidentally, Freedom Planet had one feature that, if implemented by Sega in a new Sonic game, could immediately put a stop to a huge amount of bitching about the series: the ability to turn off cutscenes. Large numbers of Sonic fans are livid about the idea of story polluting their games, and positively foam with anger at the inclusion of Sonic's ever-growing roster of friends. With one simple checkbox, Sega could put an end to this. Play for the gameplay and nothing else, or explore the backstory and motivations of a motley crew of assorted mammals and lizards – leave the choice to the player and we're all happy.
Annons