Annons
Annons
Annons
The environments add another layer to this dread-heavy atmosphere. The thoroughfares of Boston actually give the player very little room to manoeuvre, forcing them to either battle raiders and super mutants head on, or face a long trek around backstreets and alleyways which may see them facing even tougher foes than the ones they're trying to avoid. Outside Boston, the player is afforded more space and generally more freedom to move around, but this can actually be more stressful as one pushes towards the southern part of the map, where faster and more ruthless enemies reside.The interiors of buildings allow developers Bethesda to show a different side of the threats the player encounters in the streets: how these horrors interact in their own living spaces. This goes from the recreational murder of captured travellers, presumably from ransacked caravans and looted colonies, to the imprisonment and torture of settlers elsewhere. Take a wrong turn in the wrong place anywhere in the game and any number of ghouls might set upon you; but beyond the walls of Diamond City, which can still be breached, Fallout 4's wasteland really does feel more dreadfully dangerous than any previous Bethesda-made open world.Related, on Motherboard: Just How Realistic Is the Apocalypse of 'Fallout 4', Anyway?
Annons