An image from Guerrilla Games' forthcoming 'Horizon: Zero Dawn', in which you play as the female hunter, Aloy.
Annons
A screenshot from 'Life Is Strange', protagonist Max on the right
In 'Mirror's Edge' and its upcoming prequel, 'Mirror's Edge Catalyst', you play as the "runner" Faith Connors
Annons
Imagery from 'The Last of Us' DLC, 'Left Behind', where the player takes exclusive control of Ellie, who you'd need a heart of stone to not connect with
Annons
Annons
Annons
What the likes of Samus Aran and Lara Croft began, Fetch, Ellie, Clementine, Aloy and Faith are continuing, with a deeper cultural and commercial impact than ever before. These are all female characters, but importantly they're all incredibly different from one another, not defined by their gender but by their actions, which is a great deal more than can be said for the stereotypical space marines that action-shooters so often go in for. We're also seeing greater character customisation, being asked to play as blind characters, and others struggling with mental illness. Sometimes we get to play as cuddly balls of yarn that are so damn cute I could eat them up.So, let's no longer dwell on the past's promoting of all-dudes, all-the-time game design, as that's gone, over, done. We'll always have those games, full of machismo and muscles and sweat and blood and jiggle physics, but not at the expense of so many alternatives. It's time, therefore, to concentrate on what's really important: hey, Ubisoft, quit making a new Assassin's Creed every bloody year and give us another Beyond Good & Evil already.@quindaaawgMore from VICE Gaming:One Night in the Insane Video Game Arcades of AkihabaraIt Sounds Well Basic, So Can Anyone Make Chiptune Music?A Beginner's Guide to EVO, the World's Biggest Fighting Games EventOn Motherboard: Why Trolls Still Love to Hate Feminists