The Last of Us
Gaming representations of physical and mental suffering are regularly reductive. But by really making us hurt, these experiences could become unnerving and exciting.
A brief overview of gaming's more pleasant-on-the-eye ends of the world as we know it.
The games industry is (finally) creating formidable female lead characters that are more than just tits and guns.
Developers have long been influenced by the world of comics – but in recent years that relationship has reversed, with comics taking cues from video games.
By aping cinema, video gaming's storytellers have been selling themselves short for years. It's time to embrace the medium's unique possibilities.
'Halo: Nightfall' offers disappointing evidence that the worlds of movies and games remain tough to unite.
Gaming is full of weapons with no weight. Receiver was different, and its maker is all for greater gravitas to machine-gun murder.
Today's big-budget video games look and sound great, but "cinematic" is something that they're not.
Don't run. Don't shoot. Just look and listen, and wait a while. Who knows what you might see...
Gone are the days of macho virtual meatheads. Now, male video game protagonists are far more likely to be sensitive, suffering souls.
Because, let's face it, that's all you're thinking about.
Especially for sitting in a dark room playing video games.