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Combat was easier on the Amiga, I'll give Reflections that. Shallower than a paddling pool party on a sheet of cardboard, admittedly, but that one-button-does-everything attitude didn't hurt (computer) video gaming's accessibility in the late 1980s and early '90s. Big boss: punch its nose a few times. Strange furry shrieking thing: same thing, but just the once. Chubby floating testicle with tiny wings: sure, sock it on its schnoz and down it goes. One thump will do. The same's true in 2016's Beast: Aarbron can one-hit-kill just about anything, but then, have you seen his hands? But the variation you can bring to repeat encounters, through the wide array of moves available, ensures that pugilistic proceedings remain fresh even when you're actively sucking at them. Platforming was just as bad, though, and no saves whatsoever guaranteed teeth-pulling frustration when an avoidable mishap sent you back to the very beginning. Cue: another snapped Zip Stick.New on Motherboard: Venus Is a Nightmarish Hellscape
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