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'Pokémon Sun' and 'Moon', Legendaries TrailerI love how the first little kid who challenges you is happy when you beat his own Pokémon – and then later, when he comes back for more, he exclaims "that was a blast" when you send his pet scuttling back home with bleeding tail between battered legs. I love how "Preschooler Oliver" reckons he can give me a lesson in whup-ass, but doesn't run away crying when I turn the tables on his stupid face. I love the positivity that runs through the very veins of the game's basic but engaging narrative, the story distillable to simply Be The Best At Pokémon. "Having accepted one another, you'll be friends for life," Kukui tells Siiiiick when he seals the deal with Popplio – and isn't that just perfectly aww? And another message, "having Pokémon gives you a whole new way to communicate with other people," really resonates with me. I ducked the pocket monster craze when it began, but when I speak to some (younger) people in the VICE London office, who aggressively mock me for mispronouncing Pikachu, it's clear that this is something that many have bonded over, in and out of the games themselves.I hope that I can spend some time communicating with people with either one of these new Pokémon titles – in a way that has nothing to do with cooperative murder, teamwork takedowns, or multiplayer map dominance. Some time to just be nice. Because Sun is just that, from the dipped toe of two hours with it: really, really nice. There's a lot more depth to it than I've let on here, extra modes that I never got around to exploring, but you can read about all that on a specialist site (I did, just this morning, and it looks good). I was just happy to play somewhere for a while that wasn't trying to kill me over and over again.@MikeDiverRead more gaming articles on VICE here, follow VICE Gaming on Twitter, and like us on Facebook.Related, on Munchies: How 'Pokémon GO' Helped Make This Pizza Joint a Bunch of Money