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Hoverboards And High Art: 7 Tech-Loving Creators We Spotted at SCOPE Miami 2013

Some of our favorite pieces from Art Basel's fun friend.
December 11, 2013, 3:51pm

via Scope

Art afficionados from around the globe descended onto Miami last week for the city’s annual Design Week, hosting art fairs and exhibits featuring both established and upcoming talents. One such fair is SCOPE, which has a rep for hosting some pretty modern, pretty quirky art works. For more than a decade now, the art show organization has become known for showcasing “emerging, contemporary art for a diverse, international crowd” beyond just Miami alone.

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Set up right on the sandy beaches, this year’s SCOPE Miami Art Fair delivered a wide range of art works that incorporated mixed media infused with technology, ranging from 3D printers to magnetic fields, and even to video art that has a run time to last a couple hundred generations.

After scouring the 90+ booths, we’ve highlighted 7 artists and their exhibited pieces that managed to land on our radars–and should be on yours too.

Alain Le Boucher, Harmonies Instables, 2012

French artist Alain Le Boucher has been creating light sculptures since 1982. By applying micro-informatic capabilities into his sculptures (something he’s been doing since 1978), he transforms rather dull looking wires and metal frames into animated art works with LEDs that light up through different syncopations that are kept on loop.

Dara Gallopin, HOVERBOARD 2013, 201

Who would of guessed that the 1989 film Back to the Future II would have any artistic relevance almost 25 years later, especially in the form of recreating a real hoverboard? Swiss artist Dara Gallopin has recreated the film’s famous prop by manufacturing a podium that produces an electromagnetic field, while two magnets underneath the board keep it floating. Even if the board can’t really transport people like in the film, having this piece of art in your abode would for sure be one hell of a conversational piece.

Karina Acosta, Videophone, 2012

Also finding influence from objects (or ideas of objects) looming from our childhood days, Karina Acosta has hacked a vintage children’s toy, installing an actual video display that loops footage of a young girl in a playground.

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Anne Morgan Spalter, Topio & Gems, 2013

Is the future of interior design lead by furniture and home furnishing that are integrated with tech-powered art? Anne Morgan Spalter’s Topio and Gems pieces show that this could very well be a possibility. Topio is a coffee table (yes, an actually functioning coffee table) that has an encased flat screen TV, while her series Gems are mini screens and wires casted in resin, molded in the shape of–you guessed it–gems, which could make for great paperweights. Both artworks display footage captured by the artist from cities around the world, programmed with a visually mesmerizing kaleidoscope effect and played on loop.

island6, The Sound of Leaves Departing from a Silent Tree, 2011

Another piece of art that was manifested into an average household furnishing was this mirror embedded with LED lights to display different messages that explore “the bittersweet memories of a spurned mistress, her melancholy and vulnerability forever frozen into the antique wood framed mirror that she stared desolately into.”

Claudio Castillo, Trozo, 2012

A still photo of one of Claudio Castillo’s evolving artworks can’t do the artist proper justice. While his video artworks can be displayed on a variety of screens, his creations are more than just a video on loop–they’re software based, non-linear, random, animated watercolors that have one chance of repetition in 400,000 to 8 trillion years, making each viewing and print unique.

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David Rosenbloom, Fuji Materializing, 2013

After Miami Beach resident and multimedia artist David Rosenbloom debuted his animated, moving montage of Toyko with geographically detailed views from Mt. Fuji at last year’s SCOPE fair in New York, he was invited again this year and decided to create a 3D homage of last year’s film. The live exhibition of 3D printing started on Monday, December 2nd, taking the whole week to complete each block (made out of glue), giving a chance for all SCOPE visitors to see the whole production process.

To start planning your trip to next year's events, check out Scope's website for more details.