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Artist David OReilly's concept of a commercial video game in Spike Jonze's Her was, like most other things about the film, simultaneously familiar and alien. Joaquin Phoenix's scrobbling forward with two little fingers didn't just serve the character's vibe of being both playful and kinda impotent, it's an interface you could actually imagine video game makers selling, in this age of touch screens and ill-advised motion control experiments.In the game he is urged ever onward, toward a nonsense-goal by a cute-looking little character who curses like a sailor, the kind of juxtaposition that amuses grade-schoolers. It amuses Phoenix's character. Watching him play video games, you are awed by the technology, you recognise the experience warmly, and you find it a little pathetic, all at the same time. Which is about right. I love to see video games touch movies this way. I thought they're working, somehow.
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