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VICE Talks Games with HALO Developer Frank O'Connor

Screenwriter Max Landis sits down with HALO franchise director Frank O'Connor to talk about the colossal series and the evolution of gaming.
October 30, 2015, 9:00pm

In this inaugural episode of VICE Talks Games, screenwriter Max Landis (Chronicle, American Ultra) sits down with the franchise development director for Microsoft's colossal game series HALO. Praised for being among the best in the first-person-shooter genre, HALO has expanded its universe into other media—best selling novels, comics books, television shows, etc.—and O'Connor is in charge of maintaining creative consistency across it all. Landis and O'Connor's discussed their mutual creative process, the approach to managing a a franchise of this magnitude, and the evolution of gaming with the progression of technology.

The latest game in the series, HALO 5: Guardians was released this week and is in stores now.