It's a well-worn concept, but it's true: some of the very best horror is scary because it evokes, rather than fully illustrates some kind of terrifying concept. Hints at a reality too terrible to imagine (which, of course, helps us imagine it). It's like a subtler "show, don't tell," more of a "sketch, don't paint."That's what Dan Sanderson's Pacific does so well. It hints at a terrifying, ever-changing space. A bunker, maybe. There was an atomic apocalypse, perhaps. And you wander these halls, opening and closing doors, finding clues about what happened that will forever tantalize, and never tell too much.
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