Matt Porter
Discovering Why International Games Jam Ludum Dare is So Important to Indie Developers
The regular event makes developers think fast and trim the fat, leading to some amazing results.
‘Madden’ Is the Game That Introduced Me to My Favorite Sport
Football makes next to no sense to beginners, but the video games it inspires help to cut through the language barrier.
Understanding Single-Player Co-Op With ‘Quadrilateral Cowboy’
Developer Brendon Chung opens up about overcoming his own programming naivety to nail an emerging gameplay trend.
Gamers Are Speedrunning Classic Titles for Charity at Summer Games Done Quick
Understanding what makes perfectionist players go faster than their peers, and all for good causes.
Odds Are eSports Betting Is Here to Stay
Who wants to bet on IRL sports when you can risk your rent on the fortunes of elves and orcs?
Dating in ‘Grand Theft Auto Online’ Is Like Real Life, Only with More Robot Hand-Jobs
We had the whole of Los Santos before us. So what did we do? Argue about my driving, watch shit TV, and have make-up sex, obviously.
Dating in ‘Grand Theft Auto Online’ Is Like Real Life, Only with More Robot Hand-Jobs
We had the whole of Los Santos before us. So what did we do? Argue about my driving, watch shit TV, and have make-up sex, obviously.
Watching as Detectives: The Truth Behind ‘Her Story’
We spoke to designer Sam Barlow about his divisive and vital new indie game.
Watching as Detectives: The Truth Behind ‘Her Story’
We spoke to designer Sam Barlow about his divisive and vital new indie game.
Exploring the Art of Adapting Video Games into Comics
Developers have long been influenced by the world of comics—but in recent years that relationship has reversed, with comics taking cues from video games.
The Greatest Moments in Blizzard Entertainment History
To mark the full release of "Heroes of the Storm" VICE Gaming looks back at the standout story scenes of Blizzard's games so far.
A Time-Wasting History of Windows’ Free Games
Since an intern created Microsoft Solitaire in 1989, millions of people have wasted billions of hours playing the company's simple, but maddeningly addictive, free desktop games.