Games Features
How 'Genshin Impact' Content Creators Handle a Multi-Generational Audience
It's not just young players trying to keep up with the hit game, it's also their struggling parents and mentors.
Lead a Medieval Village Where All the Workers and Warriors are Dice
'Dice Legacy' draws from worker placement games, city builders, roguelikes, and even blockchain engineering to invent a new kind of strategy game.
The Long Road to Finishing 'Psychonauts 2' Was Paved With Empathy
The original 'Psychonauts' came out in 2005, before ideas like "self care" and "mental health" became dominant. Double Fine's come a long way, too.
'Company of Heroes 3' Tries to Capture Some Total War Magic
A strategic map and the ability to issue orders while the game is paused signal an exciting new way to play a classic RTS series.
The Building Block Storytelling of 'Road 96'
The game's demo hinted at a politically charged and emotional narrative, tailored for each individual player through procedural generation.
How the Great Ace Attorney Finally Went Abroad
For the Ace Attorney series, a trip to Victorian England has proved to be one of the hardest experiences to translate.
Ratchet & Clank's Nearly 20-Year History Started With a Graph Paper Note
You can track the storytelling evolution of modern video games through a gameplay programmer writing the script for Ratchet & Clank.
Final Fantasy Remasters Reignite Controversies Over Pixel Art
The pixels that power our nostalgia were never meant to be viewed on modern, high-definition displays. What's the right way to update history?
Don't Piss Off Bradley, the Parts Seller Keeping Atari Machines Alive
The world's greatest hoard of original Atari equipment is guarded by a very temperamental, very devoted dragon named Bradley.
Video Games Have a New Way to Find an Audience: TikTok
The social media platform that many game developers don't understand might also be their best way to reach new people.
How to Make a Video Game While Rationing Water and Amidst Rolling Blackouts
'Beautiful Desolation,' a sci-fi story about the post-apocalypse and fascism, was unmistakably made in South Africa.
'Republic Commando' Explored the Horror of Star Wars' Clone Armies
You're born in a vat, you spend your whole short life training for war, and you die for a little green bug.