God of War
Not everyone knows what a nose tackle does, but that doesn't mean Eddie Goldman isn't deserving of recognition! Also, our games of the year, I guess?
There are moments in life that change you. Some obvious, others subtle—influence only obvious in retrospect. But in my life, each radically shifted how I came to think, write, and report about games.
The action never cuts away from Kratos' perspective in Sony's latest hit. But it might be better if it did.
In a game very much about beginnings and endings, the overpowering Norse myth about the end of the world rules all.
The characters in 'God of War' talk like normal people. They stop, start, and resume conversations, so you never feel left out.
Austin and Patrick have finished 'God of War,' and let's just say there's a lot to talk about.
With everything else in life, the arguments and viewpoints of others influence my thinking. It's the same with video games, too.
With 'God of War' now at our fingertips, we discuss hype and AAA games on Waypoint Radio.
After Patrick’s review, I’m excited for 'God of War.' But the hype from other outlets has me wary.