The Invisible People: Why Asians Need to Be Better Represented in Video Games
In 2015, almost 50 percent of Asian Americans felt they weren't satisfyingly depicted in video games. Has this situation improved since?
By Aiming Big, ‘Mirror’s Edge Catalyst’ Has Come Out Bloated and Boring
The game's 2008 predecessor was all straight lines and bright lights. Now we have an open world filled with junk we just don't need.
On First Impressions, ‘Mirror's Edge Catalyst’ Doesn’t Fill Me with Faith
EA DICE's reboot of its 2008 original is frustrating as it stands in its beta phase, and must improve before its summertime release.