The Last of Us Part II
'The Last of Us' Developers Discuss Realistic Kissing, Queer Fridging, More
We spoke with 'The Last of Us Part II' creative director Neil Druckmann and co-writer Halley Gross on THAT KISS and the demo's implications about violence.
Why It’s So Hard to Make a Video Game
For most of their lifespan, video games look like grey boxes and compromises.
How 'Crash Bandicoot' Became So Much More Than Sonic’s Arse
As the 3D platformer toasts its 20th anniversary, here's why Crash was better than his peers, but why we don't need a comeback proper.
What We Now Know About Amy Hennig’s Star Wars Video Game
It's sounding a lot like Uncharted in space, unsurprisingly.
Dads in Video Games: How They're Delivering the Paternal Emotion We Crave
The poignant side of combat and fantasy gaming.
‘Crash Bandicoot’, ‘Uncharted 4’, and a 20-Year Gap in My Gaming Knowledge
Let's not negatively judge those who've missed out on the biggest games, as they might have the best insight of us all.
What We Want to See, and Really Don’t, at E3 2016
VICE Gaming contributors on what the annual mega-expo of E3 might have in store for video game enthusiasts – and what it really shouldn't.
The Greatest Moments of Uncharted
From all-out action to scenes where we all felt a little gooey inside, here are the highs from Naughty Dog's adventures of Nathan Drake.
Dave Cook; illustration by Billy Mather
Okay, Fair Play, ‘Uncharted 4’ Is Pretty Much the Prettiest Game Ever
Naughty Dog's send-off for Nathan Drake doesn't half look nice. So here are some shots we took during our campaign playthrough.
‘Uncharted 4’ Is the New Benchmark for Blockbuster Games, But Now We Need Something Different
Nathan Drake's final adventure is Naughty Dog's biggest title yet. But its familiarity shows us that this kind of gaming is due a shake up.
In Conversation with Nolan North and Troy Baker, the De Niro and Pacino of Video Games
VICE Gaming meets the stars of <i>Uncharted 4: A Thief's End</i>.
Hands-On with the Refreshing Freedom of ‘Uncharted 4: A Thief’s End’
It's clearly the biggest Uncharted yet – but does all this open space sacrifice the series' trademark sharp scriptwriting?