If you missed one of the best games of 2016, this edition seems like a great opportunity to remedy that.
Combat is about to get smoother for all sub-'professional' players.
The new 'Hitman' can't be played like most triple-A games, and is both fascinating and frustrating for its refined restrictions.
IO's stealth series was never better than during its mid-noughties highs, where people became creatures, just targets to "switch off."
It's more like Blood Money than Absolution, which is basically all you need to know, right?