Firaxis
'XCOM 2' Creative Director Wants to See Players Go from Mods to Jobs
Modding is the easiest way to impress a game developer, and Jake Solomon wants to make it easy.
‘XCOM 2’ Is Destined to Be a Strategy Gaming Classic
Firaxis Games' sequel to 2012's "Enemy Unknown" is brilliant and unforgiving.
‘Civilization’ Taught Me All About the Darkness at the Heart of Man
The famously addictive game's everlasting conflict presents us with an accurate portrait of who, and what, we are.
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Welcome Back, Commander: A Conversation with Firaxis About ‘XCOM 2’
Turn-based strategy has never been so hyped, so here's the lowdown on what to expect from the upcoming sci-fi tactical shooter.
Going Guerrilla in ‘XCOM 2’ Is the Best Thing That Could Have Happened to the Series
The planet isn't the way you left it in "Enemy Unknown"—the aliens have invaded, and now the line between "good" and "bad" is looking decidedly blurry.
The Trailer for the New Sci-Fi 'Civilization' Game Just Gave Me a Chill
Peace out, Earth civilization.
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