Bethesda
'Wolfenstein II' Shows Us That Nazis Were an American Problem All Along
One of the biggest video games of the year has stumbled onto the third rail of American politics.
In 2017, Video Games Can't Be Afraid of Taking Sides
How 'Wolfenstein' and 'Detroit: Become Human' take two very different approaches to violence, oppression, and resistance.
How A Surprisingly Insightful 'Oblivion' Quest Tackled Police Abuse
In highlighting a frightfully real-world problem in a power fantasy setting, 'Oblivion' illustrated both problems, and the false promise of simple solutions.
Chatty Rats Are the Best NPCs in 'Dishonored 2: Death of the Outsider'
Making fascinating, creepy, and lovable new friends in low places.
The First Big Choice in 'Fallout 3,' Megaton, Remains Its Most Troubling
Fallout 3 has stayed with me longer than the rest of the series.
The Special Satisfaction of Finishing a Great Video Game Epic
After a long run, I finally finished ‘Breath of the Wild.’
Going Back to Wolfenstein After E3? Don't Play it Like 'Doom'
A bunch of us are playing, or replaying, MachineGames’ 2014 shooter—and here’s some of what I’ve learned so far.
Now E3 2017's Over, Here's What You Can Actually Play This Year
Check a look at this lil’ guide to the biggest games of E3 available this side of Christmas.
We Discuss Sony and Microsoft's E3 Events on Waypoint Radio
Waypoint Radio takes on the glitz, glamor, and game announcements.
'Skyrim' for Switch Looks Like a Waste of Time
Occupying the shortest spot in Bethesda’s conference, the Nintendo port looks like a dud in waiting.
Dear Video Games: Please Reconsider Your "Emotional" E3 Trailer Music
Your covers and repurposing of music used elsewhere is a distraction, not an enhancement.