‘Dark Souls: The Board Game’ Makes Death Feel Truly Unfair
By putting players’ fortunes in the hands of fate, rather than skill, Steamforged’s tabletop adaptation loses a vital aspect of Dark Souls’ appeal.
The Last Dark Souls Adventure Ends the Series With a Whimper
As FromSoftware tries to say goodbye to Dark Souls, it's a reminder that maybe we should all be moving on.
The Modder Who Reverse Engineered ‘Dark Souls’ to Fix Its Mouse Support
When the developer won't do the work, someone else has to.
One Player's Six-Year Quest to Wear an Iconic 'Dark Souls' Helmet
Dragon Slayer Ornstein is nothing without his flowing plume, and that really rankled one 'Dark Souls' fan. They set out to fix it.
You Can Now Go to the Bathroom While Fighting a Boss in 'Nioh'
But has Koei Tecmo robbed the game of tension in the process?
Dancing With an Elder God at the End of 'Quake'
How one puzzling boss fight ended poorly for a young space marine, and how more games should aspire to true hopelessness.
We Talk ‘Horizon Zero Dawn’ First Impressions on Waypoint Radio
The ambitious open-world adventure from Guerilla Games is almost here.
How 'Nioh' Tells Stories Through the Deaths of Other Players
When you're surrounded by the failures of others, you can't help but pause and wonder.
We Critically Analyze ‘We Are Chicago’ on Waypoint Radio
Even a deeply flawed game is worth talking about.
We Break Down What Defines a ‘Souls’ Game on Waypoint Radio
Because if we can come up with a reason to talk ‘Dark Souls,’ we will.
'Nioh' Suggests That 'Dark Souls' Actually Invented a New Genre
Many are calling 'Nioh' a samurai-themed take on the FromSoftware series, but that's selling it (and Souls) short.
Watch Patrick Poorly Attempt to Fight a Boss in ‘Nioh’
Some people just aren’t very good at video games.