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Hitchcock's Pure Cinema – "The Kuleshov Effect"But games don't do that. For all their pomp, bluster and action-film pretension, there's no editing, so none of the images mean anything.I mean, think of the most "cinematic" game you can, the one with the most explosions, the best voice acting, the most affecting narrative beats. Got one? The Last of Us? Uncharted? Metal Gear Solid? Grand Theft Auto? All those games look like movies insofar as having glossy production values and some semblance of story, but they're all played – or filmed, if you like – in one continuous shot. There's no editing. The player can move the camera around to look anywhere, whenever she wants. Without any kind of control from a director over which images are shown and in what order, all the visuals in these games, no matter how lustrous, mean nothing. It's just empty spectacle.
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