As hardware prices continue to rise, subscription models could be the way of the future.
All the schemes and backstabbing of 'Game of Thrones' with none of the dragons.
The upcoming remake of 'Mafia' stands in stark contrast to the Ubisoft-ication of open world games in the past decade or so.
Progression systems won't save a game from clunky combat mechanics.
Remedy is at its best when it leans into goofy scenarios with earnestness.
How many jokes is too many jokes? 'Necrobarista' pushes at that line.
The 'Fall Guys' Developers planned on the game being a hit, and built in all the bells and whistles of one.
Choosing between interesting mechanics and real world accuracy is a balancing act all simulation games have to contend with.
We often want bigger levels or worlds that feel alive, but open worlds rarely deliver either.
The mix of relatable characters and "cute" naming conventions saves 'Ooblets' from being overly saccharine.
It pays off to know when to let go of a good idea.
We answer listener questions on this special Question Bucket episode of Waypoint Radio