The Small But Important Change 'Celeste' Made to Its Celebrated Assist Mode
When someone pointed out the game's description "felt othering," the developer not only listened, but made them part of the creative process.
Lena Raine's Digital Ambience Can Make You Panic or Help You Relax
Her soundtrack work for the acclaimed platformer 'Celeste' earned her scores of awards and a spot onstage next to Hans Zimmer. Her debut solo album 'Oneknowing' was made, in part, as a way of dealing with the sudden spotlight.
How Empathy and Vulnerability Radically Transformed My View of Video Games
There are moments in life that change you. Some obvious, others subtle—influence only obvious in retrospect. But in my life, each radically shifted how I came to think, write, and report about games.
Why The Very Hard 'Celeste' is Perfectly Fine With You Breaking Its Rules
After the release of 'Cuphead,' designer Matt Thorson wondered if there was a way to make his challenging game more accessible.