With 'Shadowkeep,' Bungie Is Catering to Destiny's Most Hardcore Fans

Sometimes small and sustainable is what you want.


'Ghost Recon: Breakpoint' Puts You On Both Sides of Grotesque U.S. Military Might

Is the immense power of the US Military to commit violence a good thing or a bad thing? Who could say?


The Newest ‘The Last of Us Part II’ Trailer Is Ambiguous in the Worst Way

It might be time to re-think your marketing strategy when it teases a played out trope.


'Ring Fit Adventure' Looks Goofy As Hell And We Can't Wait To Play It

Shake Weight style movements and a JRPG, what more could you want?


The 'Kingdom Hearts III' DLC Trailer Is Here And We. Have. Questions.

Just when we thought we were out, they pull us back in.


We Talk About This Week's Allegations on Today's Waypoint Radio

We also talk 'Control', 'Knights and Bikes', and 'Creature in the Well'.


The Sega Genesis Mini Faithfully Recreates the Experience of Not Having a SNES

Nostalgia plays inevitably fall victim to bad memories as well.


'The Outer Worlds' and Having Politics vs. Just Referencing Politics

This is especially problematic when you're trying to analyze a game at a limited preview event put on by the game's publisher!


'Fire Emblem' Can't Decide How We Should Learn to Play It

How willing should players be to dig through menus to get the information they need to play the game?


Dang, 'Fire Emblem' Games Have Gotten Really Long

At the 40-hour mark, Austin was only halfway through the latest Fire Emblem.


'Evangelion' Ruins One of Its Best Plot Beats With Sexist Tropes

Doesn't matter how wild the twist is if you tie it to bad characterization.


The Perils of Storytelling in Roguelikes

Storytelling in games is already hard, but balancing randomization and clarity in roguelike narrative can be particularly difficult.