The Game Awards Were Much More Entertaining Than Expected
And no, not only because our expectations were low.
The Former Project Director of Mass Effect Is Back at BioWare
Hudson replaces outgoing general manager Aaryn Flynn, who has been with the developer since 2000.
'Anthem' Shows A Very Different Side of Bioware
The RPG studio is working off-menu for this one, and I'm not sure how the dish will turn out.
Kiss and Tell
Romance in Video Games Can Sometimes Be Best Expressed Through Words Alone
‘Night in the Woods’ is a rare example of a game that convincingly shows a relationship in motion, even when its partners are apart.
Mass Effect Andromeda
Why Video Games Have So Many Endings and So Few Conclusions
Big games need to get better at letting us say goodbye.
Mages Like Me: Dragon Age, Magic and Mental Hospitals
I saw myself, a teen in a psychiatric hospital, in the mages of Dragon Age.
Even the Blankest Slates Don’t Stay That Way
Game characters used to be much, much simpler.
If 'Skyrim' Were a Fine Art, It Might Look Like This
Alex McLeod blends fantasy and reality in his detailed digital landscapes and sculptures.
VICE vs Video games
Bittersweet Victory: On the Void Left Behind When Your Favorite Game Is Completed
The final boss was defeated, but this wasn't victory I felt. I wasn't happy. I was gutted, and had a new gap in my life.
Scott Craig White
Queer Gaming Conference GX Is Coming to Australia
GX was started as a reaction to gaming's dominant "bro" culture, and serves as a place for queer geeks to hang out and enjoy cool shit in a safe, inclusive space.
One Thing Video Games Need: More Sex
If video games are meant as an escape from the real world where anything should be possible, why isn’t having more sex an option?
VICE vs Video games
Romancing the Drone: How Video Game Foreplay Makes Us Care for Our Digital Loved Ones
Sex in games is nothing new, but developers are increasingly looking to craft more realistic romances—even with anthropomorphic cattle.
Miellyn Fitzwater Barrows