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Games Features
Games
Why It Took 25 Years for the Video Game ‘Tibia’ to Get Sound
09.28.22
By
Patrick Klepek
Games
How Guides Help Video Game Sites Survive the Modern Internet
09.26.22
By
Patrick Klepek
Games
Why Is a Game Publisher Trying to Buy Every Video Game Ever Made?
07.11.22
By
Patrick Klepek
Games
Call of Duty Devs Tell Us What It’s Like to Make a Game in the Wake of a Mass Shooting
06.22.22
By
Patrick Klepek
Games
With So Many Games Being Released, How Do You Get Anyone to Pay Attention?
06.13.22
By
Patrick Klepek
Games
The Video Game Version of ‘The Thing’ Is an Empty Promise Worth Playing
06.09.22
By
Patrick Klepek
Games
Why Do People Still Care About ‘Duke Nukem Forever’ So Much?
05.31.22
By
Patrick Klepek
Games
How ‘Citizen Sleeper’ Turns Stress into Intimate Storytelling
05.26.22
By
Patrick Klepek
Games
‘Overwatch 2’ Is Not a Very Good Sport
05.12.22
By
Renata Price
Games
Sometimes Preserving Video Game History Requires Partnering With the Enemy
05.03.22
By
Patrick Klepek
Games
Why ‘Sid Meier’s Gettysburg’ Stopped Making Sense
04.28.22
By
Rob Zacny
Games
The Delicate Balancing Act of Making a Video Game Built on Secrets
04.19.22
By
Patrick Klepek
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