2015's GDC provided reassurance that the games industry isn't wholly comprised of Total Chodes™.
Early Wednesday morning, on the second day of the 2012 Game Developers Conference, a row of news vans lined the street outside the Moscone Center in San Francisco.
High-polish, multi-million selling titles may dominate today's videogame industry, but Doug Wilson and the crew at Danish games company "Die Gute Fabrik" aren't afraid to get messy.
There are thousands of apps for making music on an iPad, and most of them are actually pretty dull. Touchscreen devices, possessing all the tactile finesse of a featureless slate of rock, just aren't great physical synthesizers.
Almost every videogame ever made has a soundtrack, but there are still very few that let you _become_ the soundtrack. A work-in-progress from Montreal based developer Phosfiend Systems is helping to correct that. "_FRACT_":http://fractgame.com...