Making a 'Battlefield' game doesn't mean you're good at playing 'Battlefield,' and arguably, it doesn't actually matter.
After 'Octodad,' developer Young Horses wasn't sure what they were going to work on next. They certainly didn't think blabbering about their experiments on social media would mean anything. Oops.
How developers on a classic tactics game ended crunch and reformed their workplace with just the threat of a walkout.
Metafictional narratives in games could help bridge the gap between the conditions facing creators and their audience's expectations.
That it's surprising a studio made this a priority tells you everything about the modern state of making video games.
It's been two years since the disappointing spiritual successor to Mega Man came and went, but the developers still haven't fully delivered on their promises.
'Aliens: Colonial Marines' isn't the only game to have shipped with problems the developers would only figure out much later.
Creators behind games like 'Fez' and 'The Walking Dead' share a few funky tricks on Twitter.
From esports to eduction, how developers and players are trying to create opportunity and accessibility for Brazilians who are hard of hearing.
If you want to see what a game looks like before the many layers of polish, this is an illuminating hashtag.
Watching a long development cycle has its ups and downs, but seeing a game find its identity is inspiring.
We speak to three developers who started on Sony’s PlayStation dev kit—Net Yaroze—and what it meant to share their expertise and experiences online.